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    ICVR 2024 - 10th International Conference on Virtual Reality (ICVR 2024)

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    Category Virtual Reality

    Deadline: June 15, 2024 | Date: July 24, 2024-July 26, 2024

    Venue/Country: Bournemouth, U.K.

    Updated: 2024-03-25 12:20:56 (GMT+9)

    Call For Papers - CFP

    ★Full Name: 2024 The 10th International Conference on Virtual Reality

    ★Abbreviation: ICVR 2024

    ★Place & Time: Bournemouth, United Kingdom // July 24-26, 2024


    2024 The 10th International Conference on Virtual Reality (ICVR 2024) will be held during July 24-26, 2024 in Bournemouth, UK.

    Sponsored by Bournemouth University, United Kingdom.

    As an innovation in human-computer interaction to use headsets to generate realistic images, sounds and other sensations that simulates a user's physical presence in a virtual or imaginary environment, virtual reality has attracted much attention since huge company investments.

    ICVR 2024 is a forum to discuss new advances and developments in virtual reality by involving researchers, senior technical people, domain experts, and academics together. Authors are solicited to contribute to the conference by submitting original works that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in related fields of virtual reality.

    ★★Accepted papers will be included in ICVR 2024 conference proceedings, which will be published by IEEE and be archived in IEEE Xplore. The proceedings will be submitted to be indexed by Ei Compendex and Scopus, etc..

    ICVR 2024 in IEEE list:

    ★Publication Histories★ For more Information, please visit

    ICVR 2023 | ISBN No.: 979-8-3503-4580-3

    ICVR 2022 | ISBN No.: 978-1-6654-7910-3

    ICVR 2021 | ISBN No.: 978-1-6654-2309-0

    ICVR 2020 | ISBN No.: 978-1-4503-7720-1

    ICVR 2019 | ISBN No.: 978-1-4503-6092-0

    ICVR 2018 | ISBN No.: 978-1-4503-6408-9

    ★★Call for Paper & Publication

    Full paper (publication and presentation) or Abstract (presentation, without publication)

    Please upload it to the Electronic Submission System (.pdf)

    Or you can send your submission to conference secretary directly, email at

    ★★Call for Paper

    ★Topic Area #1 - Technologies & Applications

    VR / AR in medical treatment, rehabilitation, helping the blind, the disabled and the elderly

    2D/3D and volumetric display and projection technology

    3D authoring

    Computer graphics techniques

    Crowd simulation

    ★Topic Area #2 - Multi-sensory Experiences

    Audio interfaces, sound rendering, spatialized audio, auditory perception and psychoacoustics

    Embodied agents, virtual humans and (self-)avatars

    Haptic and tactile interfaces, wearable haptics, passive haptics, pseudo haptics, other touch-based UI

    Mediated and diminished reality

    ★Topic Area #3 - Interaction

    Affective computing and design

    3D user interaction

    3DUI metaphors

    Collaborative interactions

    Ethical and moral issues

    ★★Call for Special Sessions ★

    Invited sessions consist of 4 to 6 thematically related invited papers. Invited session proposals consist of a brief statement of purpose and extended abstracts of the included invited papers.

    ★★Call for Tutorials & Workshops ★

    ICVR 2024 calls for Tutorials & Workshop. The technical program of ICVR 2024 will include tutorials to complement the regular technical program with emerging topics of particular interest

    ★★Contact Us

    Secretary: Ms. Robin Luo


    Tel: +86-18227609313


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.