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    AIVR 2024 - 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024)

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    Website http://aivr.org/ | Want to Edit it Edit Freely

    Category Artificial Intelligence and Virtual Reality

    Deadline: June 10, 2024 | Date: July 19, 2024-July 21, 2024

    Venue/Country: Fukuoka, Japan

    Updated: 2023-12-08 16:03:30 (GMT+9)

    Call For Papers - CFP

    ★Full Name: 2024 8th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2024)

    ★Abbreviation: AIVR 2024

    ★Website: http://aivr.org/

    ★Date: July 19-21, 2024

    ★Held in: Fukuoka, Japan

    ★Sponsored by: Fukuka Institute of Technology, Japan; Sojo University, Japan; Universiti Sains Malaysia; Universiti Teknologi Malaysia; Chang Guang University, Taiwan;

    ★ Publication

    All accepted papers will appear in the conference proceedings published by Springer-Verlag in One volume of Springer Book Series Smart Innovation, System and Technologies (SIST).The book series is indexed by SCOPUS, EI Compendex, INSPEC, WTI Frankfurt eG, zbMATH, Japanese Science and Technology Agency (JST), SCImago, DBLP. All books published in the series are submitted for consideration in Web of Science.

    ★Call for papers★

    1. System techniques, performance, and implementation

    System components

    Virtual reality platforms

    AI platforms for VR/AR

    Cloud-based platforms

    Data generation, manipulation, analysis, and validation

    Tracking

    Physical environment mapping

    Registration

    Vision for VR/AR

    Deep learning for VR/AR

    Standards and theoretical models for AI and/or VR

    2. Content creation and modelling

    Generation of immersive environments and virtual worlds

    Environments for gaming, simulation, training

    Visualization, optimized and realistic rendering

    Geometric modelling and design in immersive settings

    Animations

    Crowd-simulation

    Character modelling

    Customization and personalization (e.g., for training)

    3. Cognitive aspects, perception, user behaviour

    Semantic and cognitive aspects of virtual reality

    Depth perception

    Multimodal perception

    Behaviour and activity generation

    Representations of self (avatars)

    Embodiment

    4. AI technologies

    Search

    Planning

    Reasoning

    Knowledge representation

    Natural language processing

    Robotics and perception

    5. Interactions / interactive and responsive environments

    Multimodal interaction and experiences in VR/AR

    Machine learning for multimodal interaction

    Human-virtual user/agent interaction

    Human to human communication in virtual environments

    Collaboration and communication

    6. Applications and case studies

    Data and knowledge representation

    Problem solving

    Spatial visualization

    Multimodality for visualization

    Visualization for domains

    Arts, leisure, and entertainment

    More Topics, please visit at http://aivr.org/cfp.html

    ★Submission★

    1. Full paper (publication and presentation)

    2. Abstract (presentation only)

    ①For full paper and abstract, please upload it(pdf.) to the Electronic Submission System (.pdf)

    http://confsys.iconf.org/submission/aivr2024

    ②Send your enquiry to aivratchairmen.org

    More details about submission, please visit at http://aivr.org/sub.html

    Contact

    Bailey Zhou

    Email: aivratchairmen.org

    Tel: +86-18081079313


    Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
    Disclaimer: ourGlocal is an open academical resource system, which anyone can edit or update. Usually, journal information updated by us, journal managers or others. So the information is old or wrong now. Specially, impact factor is changing every year. Even it was correct when updated, it may have been changed now. So please go to Thomson Reuters to confirm latest value about Journal impact factor.