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ECGBL 2019 - 13th European Conference on Games Based Learning

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Website https://www.academic-conferences.org/conferences/ecgbl/ | Edit Freely

Category Innovative games-based learning technologies, applications, tools and environments; Use of mobile games for learning; Location-based technology for game-based learning

Deadline: March 14, 2019 | Date: October 03, 2019-October 04, 2019

Venue/Country: The University of Southern Denmark, Odense, Denmark

Updated: 2018-11-19 19:30:02 (GMT+9)

Call For Papers - CFP

Over the last ten years, the way in which education and training is delivered has changed considerably with the advent of new technologies. One such new technology that holds considerable promise for helping to engage learners is Games-Based Learning (GBL). The Conference offers an opportunity for scholars and practitioners interested in the issues related to GBL to share their thinking and research findings.

Papers can cover various issues and aspects of GBL in education and training: technology and implementation issues associated with the development of GBL; use of mobile and MMOGs for learning; pedagogical issues associated with GBL; social and ethical issues in GBL; GBL best cases and practices, and other related aspects. We are particularly interested in empirical research that addresses whether GBL enhances learning.

This Conference provides a forum for discussion, collaboration and intellectual exchange for all those interested in any of these fields of research or practice.

All Papers accepted for ECGBL after the double-blind peer review process will be published in the conference proceedings, subject to author registration and payment. The Proceedings is a published book with an ISBN and ISSN.


Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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