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XLIVE Esports Summit NYC - Network and Learn With Other Esports Professionals

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Website https://go.evvnt.com/247875-2?pid=4800 | Edit Freely

Category Education

Deadline: August 12, 2018 | Date: August 13, 2018-August 14, 2018

Venue/Country: NeueHouse, 110 East 25th Street, New York, 10010,, U.S.A

Updated: 2018-07-09 20:38:57 (GMT+9)

Call For Papers - CFP

The XLIVE Esports Summit is the first senior level forum of its kind that will bring together esports industry stakeholders and traditional professional sports franchises under one roof to discuss the development of teams, players, organization infrastructure, collegiate-pro ecosystems and player unions. This event will convene esports team owners/players, venue operators, tournament organizers, broadcasters, sponsors, agencies, legal experts, consultants, product developers, venture capitalists with professional sports teams investing in esports for an intimate event focused on developing a growing ecosystem and community within the esports marketplace.

At the XLIVE Esports Summit you will:

LEARN– from esports industry leaders as they identify the business opportunities and brand building strategies for players, teams, leagues, sponsors and other key esports stakeholders.

UNCOVER– the market factors influencing professional sports teams, athletes and brands to actively invest in the esports industry

EXPERIENCE – A day and a half of networking and interactive discussions with industry experts from the most successful team owners, tournament organizers, broadcasters, agencies, brands and more.

ENGAGE – a passionate community of executives that are committed to the growth and sustainability of the esports industry.

Who Attends?

Organizations attending include team owners, esports athletes, tournament organizers, sponsors, pro teams investing in esports, game publishers, streaming platforms, media, federations/alliances, broadcasters, consultants, legal firms, technology providers, talent agencies, product developers, venture capitalists, and more.

The Esports Insight and Information Your Organization Needs

Discover the latest trends, opportunities and challenges in brand partnerships, creating extraordinary live events, analytics, monetization strategies, industry growth, broadcast reach, fan engagement, talent development and much, much, more!

URL:

Tickets: https://go.evvnt.com/247875-0?pid=4800

Time: 6:30 pm to 9:00 pm

Prices:

Standard Registration: USD 895.0,

Group of 3 or more: USD 716.0,

Group of 5 or more: USD 626.5

Speakers: ALLAN PHANG, ALLSTARS ENGAGEMENT AND INTERNAL BRANDING, PEOPLE and CULTURE, AIRASIA, BLAISE D’SYLVA, VP MEDIA, DR PEPPER SNAPPLE GROUP, BRAD SIVE, CHIEF REVENUE OFFICER, TSM, HUNTER LEIGH, HEAD OF ESPORTS, GOLDEN STATE WARRIORS, MAGNUS LEPPANIEMI, HEAD OF GLOBAL PARTNERSHIP and KAM, DREAMHACK, CHRIS MANN, SENIOR DIRECTOR, ENDEAVOR GLOBAL MARKETING, PAUL BREWER, VP GLOBAL PARTNERSHIPS, ESL, RISHI CHADHA, HEAD OF GAMING CONTENT PARTNERSHIPS, TWITTER, TATIANA TACCA, ESPORTS DIRECTOR, MOMENTUM WORLDWIDE, JOHNNY WARD, CO-FOUNDER, DAMAGE ESPORTS, DARIN KWILINSKI, SENIOR EDITOR OF ESPORTS, ESPN, KEVIN KNOCKE, VP OF ESPORTS, REKTGLOBAL INC., DAVID HIGHHILL, DIRECTOR OF STRATEGY AND BUSINESS DEVELOPMENT, CONSUMER PRODUCTS, NFL, JASON WOO, CHIEF STRATEGY OFFICER, NEXT GENERATION ESPORTS, DAVID BALIEK, CO-FOUNDER and CEO, REKTGLOBAL, MIKE TUBMAN, SPORTS and COMPETITION MANAGER, BUFFALO WILD WINGS, MATT MARCOU, MADDEN COMPETITIVE GAMING COMMISSIONER, ELECTRONIC ARTS, BOB CALDWELL, FOUNDING PARTNER, SCIENSIO, NICOLE CARPENTER, STAFF REPORTER, DOT ESPORTS, CHRISTIAN BISHOP, CEO, THUNDER GAMING and GG MEDIA NETWORK, JOSEANTONIO DANNER, CO-FOUNDER and HEAD OF CREATIVE, 705 HOLLYWOOD, JED CORENTHAL, CHIEF MARKETING OFFICER, PHENIX, MARK CHANG, GLOBAL ESPORTS/GAMING CAMPAIGN STRATEGIST, INTEL, ARDA OCAL, HOST, ESPN, STEVEN ASARCH, REPORTER, NEWSWEEK, CONOR PARKER, SENIOR MARKETING MANAGER, SOYLENT, CODY LUONGO, WRITER, ESPORTS INSIDER


Keywords: Accepted papers list. Acceptance Rate. EI Compendex. Engineering Index. ISTP index. ISI index. Impact Factor.
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